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Game settings&anime cards

游戏二次元类

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角色设定——儿童游戏《怪兽星球》

 
 

《怪兽星球》凭借独特的多巴胺视觉美学与亲子共玩的探险基因,构建了横跨娱乐、教育、消费三大领域的沉浸式IP生态,其商业价值体现为:以“游戏+衍生品+线下体验”的多维变现网络覆盖儿童市场的刚需场景,通过跨界联名(母婴、智能硬件、文旅等)实现高频品牌曝光,同时以STEM教育内容深化用户长期黏性,兼具“寓教于乐”的社会价值与“亲子消费”的市场潜力,形成可持续裂变的家庭娱乐消费入口。

Monster Planet, with its unique dopamine visual aesthetics and adventure genes of parent-child play, has built an immersive IP ecosystem spanning entertainment, education, and consumption. Its commercial value is reflected in the multi-dimensional monetization network of "games+derivatives+offline experiences" covering the essential scenarios of the children's market, achieving high-frequency brand exposure through cross-border collaborations (mother and baby, smart hardware, cultural tourism, etc.), and deepening long-term user stickiness through STEM education content. It combines the social value of "education in entertainment" with the market potential of "parent-child consumption", forming a sustainable and fission oriented home entertainment consumption entrance.

角色设定——日式单机决斗游戏

制作一款日式风格游戏,是一场融合了创意、技术与文化的旅程。其核心在于通过独特的艺术风格、深刻的叙事和特定的玩法,营造出独特的“日式”美学体验。为了让你能快速把握全局,下面这个表格梳理了游戏制作的核心阶段与日式风格融入的关键点。组建核心团队:即使是小型团队,也通常需要美术、程序和策划这三个核心角色。策划负责构建游戏的世界观和规则;美术负责将想法转化为视觉形象;程序则负责用代码实现所有功能。清晰的职责分工是项目高效运转的基础。

Creating a Japanese style game is a journey that combines creativity, technology, and culture. Its core lies in creating a unique "Japanese style" aesthetic experience through a unique artistic style, profound storytelling, and specific gameplay. In order for you to quickly grasp the overall situation, the following table summarizes the core stages of game development and the key points of integrating Japanese style. Building a core team: Even small teams typically require three core roles: art, programming, and planning. Planning is responsible for building the worldview and rules of the game; Art is responsible for transforming ideas into visual images; The program is responsible for implementing all functions with code. Clear division of responsibilities is the foundation for efficient project operation.

角色设定——欧美风暗夜精灵游戏

《Aragami - Shadow Edition》:在这款游戏中,玩家扮演一名可操控阴影的暗影刺客。虽然游戏背景并非传统的西方奇幻,但其主角利用暗影之力进行潜行、战斗的美学风格,与“暗夜精灵”给人的感觉非常契合。如果你喜欢在夜幕下游走、精通潜行的角色,这款游戏会是不错的选择。除了种族设定,你也可以多关注“暗黑奇幻”这一游戏大类。这类游戏通常包含深沉的世界观、哥特式的艺术风格和复杂的剧情,很可能包含你喜欢的元素。

Aragami Shadow Edition: In this game, players take on the role of a Shadow Assassin who can manipulate shadows. Although the game background is not traditional Western fantasy, the aesthetic style of the protagonist using the power of shadows for stealth and combat is very compatible with the feeling given by "Night Elves". If you like to walk downstream under the night sky and are proficient in stealth characters, this game would be a good choice. In addition to race settings, you can also pay more attention to the game category of "Dark Fantasy". This type of game typically features a profound worldview, Gothic art style, and complex plot, and is likely to include elements that you enjoy.

换装设定——国风修仙主题游戏

 

通过穿越剧情体验不同时代的换装任务;包含“飞花令”搭配对决等社交玩法。玩家化身灵狐,在寻找师傅的旅程中邂逅角色;有人、鬼、妖、尸四大种族策略搭配;角色培养成本低,可一键继承。以小妖逆袭为主线,通过钓鱼、探索秘境、完成任务积累修为,突破境界;采用自动回合制战斗。包含萌宠养成、全地图BOSS争夺、离线挂机、浪漫奇缘和结婚系统等经典修仙网游玩法。

Experience dressing up missions in different eras by crossing through the plot; Includes social gameplay such as "Flying Flower Order" paired with duels. Players transform into spirit foxes and encounter characters on their journey to find their masters; There are four major race strategies: human, ghost, demon, and corpse; The cost of character development is low and can be inherited with just one click. Taking the counterattack of the little demon as the main line, accumulating cultivation and breaking through the realm through fishing, exploring secret realms, and completing tasks; Adopting automatic turn based combat. Includes classic cultivation gameplay such as pet development, full map boss battles, offline AFK, romantic and marriage systems.

换装设定——国风修仙主题游戏

换装即修仙,服装即功法:这是最核心的创新点。玩家的服装不再是单纯的装饰,而是与修仙体系深度绑定。属性附着:一件“广袖流仙裙”可能提供“水属性灵根”加成,一顶“凤翅紫金冠”可能增加“神识”强度。套装效果:收集齐某个系列(如“青云门套装”、“九天玄女套装”)的服饰,可以激活强大的功法特效或境界突破加成。外观进化:随着服装的强化和升阶,其外观也会发生华丽的变化,从“凡品”的朴素到“仙品”的光效缭绕,直观地展现角色的成长。

Changing clothes is the cultivation of immortality, and clothing is the technique: this is the most core innovation point. Players' clothing is no longer just decoration, but deeply bound to the cultivation system. Attribute attachment: A "wide sleeved flowing fairy skirt" may provide a "water attribute spirit root" bonus, while a "phoenix winged purple gold crown" may increase the strength of "divine consciousness". Set effect: Collecting clothing from a certain series (such as the "Qingyun Gate Set" and "Jiutian Xuannu Set") can activate powerful martial arts effects or realm breakthrough bonuses. Appearance Evolution: With the strengthening and upgrading of clothing, its appearance will also undergo magnificent changes, from the simplicity of "ordinary" to the swirling light effects of "immortal", intuitively demonstrating the growth of the character.

​AI生成——手机益智游戏《骑士大战怪兽》

 
 

核心:反差萌。结合美式卡通粗线条、高饱和色块,与Q版的圆润造型。角色可以是外表可爱但战斗力爆表的“萌系野蛮人”或小怪物。在轻松幽默的框架下展开冒险,如拯救被怪物占领的小镇,或扮演反传统英雄(如猫或小怪物)踏上旅程。战斗体验:强调爽快感与趣味性。可加入环境破坏增强表现力。角色与成长:设计多名外形、技能迥异的角色,辅以技能树、 Roguelite 卡牌强化等成长线,增加重复可玩性。关卡与敌人:设计主题多样的关卡(如森林、雪地),并搭配不同行为模式的BOSS。

Core: Cute contrast. Combining American cartoon bold lines, high saturation color blocks, and the rounded shape of the Q-version. The character can be a cute but powerful "moe barbarian" or a small monster. Embark on adventures within a lighthearted and humorous framework, such as rescuing a small town occupied by monsters or embarking on a journey as a non-traditional hero (such as a cat or a small monster). Combat experience: emphasizing pleasure and fun. Environmental damage can be added to enhance expressiveness. Character and Growth: Design multiple characters with different appearances and skills, supplemented by skill trees, Roguelite card enhancements, and other growth lines to increase replayability. Levels and Enemies: Design levels with diverse themes (such as forests and snow) and match them with bosses with different behavior modes.

角色设定——Q版欧美风联机游戏《喵星大战》

了解Q版卡通风格游戏的制作流程,能帮助你更有条理地规划和推进项目。其核心在于用圆润的线条、夸张的比例和大胆的色彩,塑造可爱活泼的视觉世界。为了让你快速建立起整体认知,下面这个表格梳理了主要的制作阶段和核心任务:前期美术设定确定世界观、原画设计、角色与场景概念设定等。角色制作角色建模、贴图绘制、骨骼绑定等。场景与道具制作场景建模、贴图绘制、道具模型制作等。动画与交互为角色、场景元素制作动画,设计UI/UX等。引擎集成与优化导入游戏引擎、设置光照与特效、性能优化等。

Understanding the production process of Q-version cartoon style games can help you plan and advance projects more systematically. Its core lies in using rounded lines, exaggerated proportions, and bold colors to create a cute and lively visual world. In order to help you quickly establish a comprehensive understanding, the following table summarizes the main production stages and core tasks: determining the world view in the early stage of art design, original painting design, character and scene concept setting, etc. Character creation, character modeling, texture drawing, skeleton binding, etc. Scene and prop production, scene modeling, texture drawing, prop model production, etc. Animation and interaction: Create animations for characters and scene elements, design UI/UX, etc. Engine integration and optimization, importing game engines, setting lighting and special effects, performance optimization, etc.

 

​日式卡牌绘制——虚拟偶像系列

绘制日式虚拟偶像卡牌,关键在于将虚拟偶像的 “人设魅力” 与卡牌的 “视觉冲击力” 相结合。下面我将为你梳理一个从构思到成品的完整流程,并附上一些实用技巧。纯手绘流程:这是最传统和常见的方式。你可以使用Clip Studio Paint、Photoshop等专业绘图软件,从草图到上色全程手动控制,自由度最高。矢量设计流程:如果你希望卡牌图像放大后也能保持清晰,或者偏爱干净利落的线条,可以使用Adobe Illustrator等矢量软件进行创作。AI辅助流程:你可以利用AI绘画工具(如Midjourney或Kling)快速生成卡牌主体图像,然后将其导入其他软件进行精修和调整,这可以大大提升想法的尝试效率。

The key to drawing Japanese style virtual idol cards is to combine the "persona charm" of virtual idols with the "visual impact" of the cards. Below, I will outline the complete process from conception to final product for you, and provide some practical tips. Pure hand drawing process: This is the most traditional and common way. You can use professional drawing software such as Clip Studio Paint, Photoshop, etc. to manually control the entire process from sketching to coloring, with the highest degree of freedom. Vector design process: If you want the card image to remain clear even when enlarged, or prefer clean and crisp lines, you can use vector software such as Adobe Illustrator for creation. AI assisted process: You can use AI drawing tools such as Midjourney or Kling to quickly generate card subject images, and then import them into other software for refinement and adjustment, which can greatly improve the efficiency of trying ideas.

 

场景设定——大型联机游戏《枪魂》

理解核心概念与设定:在动笔之前,原画师需要深入理解游戏的世界观、故事背景和整体艺术风格。这决定了场景的整体氛围、建筑风格、色彩基调等。你需要明确:这是一个废土末日世界,还是科幻未来战场?这些设定是后续所有视觉创作的基础。场景与原画设计实用技巧:注重构图与视觉引导:利用透视、色彩和光影引导玩家视线,突出场景中的关键路径或互动元素。叙事性设计:让场景讲故事,通过残垣断壁、废弃的武器等细节传递世界观和背景信息。合理规划资源:根据游戏平台性能限制,合理分配多边形数量和贴图分辨率。

Understanding core concepts and settings: Before starting writing, the original artist needs to have a deep understanding of the game's worldview, story background, and overall artistic style. This determines the overall atmosphere, architectural style, color tone, etc. of the scene. You need to clarify: is this a wasteland apocalypse world or a sci-fi future battlefield? These settings are the foundation for all subsequent visual creations. Practical skills for scene and original painting design: Emphasize composition and visual guidance: Use perspective, color, and light and shadow to guide players' line of sight, highlighting key paths or interactive elements in the scene. Narrative design: let the scene tell a story, conveying worldview and background information through details such as ruins and abandoned weapons. Reasonably plan resources: Based on the performance limitations of the game platform, allocate the number of polygons and texture resolution reasonably.

​场景、角色设定——单机游戏《决斗战场》

 

塑造“反差萌”角色与叙事,角色设计:尝试将固有的硬汉形象与可爱元素结合,例如设计一个留着粉色波波头的魁梧野蛮人,或者一群造型圆润、眼神却犀利无比的小怪物。剧情与对话:采用美式幽默和俏皮话风格的台词。可以让角色在施展毁灭性技能后,做出一个无辜的歪头表情,这种反差是乐趣的核心来源。设计富有策略深度的“萌系”战斗,技能特效:将强大的战斗效果用可爱的方式呈现。比如,致命的爆炸是一团五彩缤纷的泡泡,而治疗术是泼洒出一大片闪烁的星星。策略组合:借鉴《赛博喵战士》的思路,设计拥有不同技能和定位的角色。例如,有的角色负责前排扛伤,有的远程输出,有的布置陷阱,鼓励玩家通过组合搭配来应对关卡挑战。

Creating "contrasting cute" characters and narratives, character design: attempting to combine the inherent tough guy image with cute elements, such as designing a burly barbarian with a pink bob, or a group of small monsters with rounded shapes and sharp eyes. Plot and Dialogue: Using American humor and witty dialogue style lines. The core source of fun is the contrast that allows characters to make an innocent tilted head expression after using destructive skills. Design strategically deep "moe style" battles with skill effects that present powerful combat effects in a cute way. For example, a deadly explosion is a colorful bubble, while a healing technique is splashing out a large shimmering star. Strategy combination: Drawing on the ideas of "Cyber Meow Warrior", design characters with different skills and positioning. For example, some characters are responsible for carrying injuries in the front row, some for remote output, and some for setting traps, encouraging players to tackle level challenges through combination and coordination.

场景设定——国风仙侠类探险寻宝游戏

核心概念: 在一个被上古“天裂之灾”撕裂的破碎世界中,玩家作为一名身世成谜的“问道者”,探索失落的仙家洞府、蛮荒禁地与凡人国度,揭开世界崩坏的真相,并在旅途中寻找到属于自己的“道”。世界背景: 万年前,为争夺飞升之机,正邪两道大能于“不周天”爆发激战,导致天柱倾塌,天穹碎裂,引发“天裂之灾”。无数仙域碎片坠落人间,化为危机四伏的“灵墟”;同时,来自域外的“噬灵幽煞”也通过裂缝侵入,侵蚀万物。

Core concept: In a shattered world torn apart by the ancient "Heavenly Rift Disaster", players act as mysterious "questioners" to explore the lost immortal caves, wilderness forbidden areas, and mortal kingdoms, uncover the truth of the world's collapse, and find their own "way" on the journey. World Background: Ten thousand years ago, in order to compete for the opportunity to ascend, the two powerful forces of good and evil engaged in a fierce battle at "Bu Zhou Tian", causing the collapse of the celestial pillar and the fragmentation of the sky dome, triggering the disaster of "sky splitting". Countless fragments of the immortal realm fell to the human world, transforming into a perilous' spiritual ruins'; At the same time, the "Devouring Spirit and Hidden Evil" from outside the domain also invades through cracks and erodes all things.

​场景设定——无缝衔接背景

当然!为游戏或动画制作“无缝衔接”的背景原画,关键在于建立一个逻辑严密、环环相扣的流程。这里的“无缝”有两层含义:一是视觉风格和质量的统一,二是叙事和空间逻辑的连贯。操作:绘制设计标注图,在最终原图上标注出特定材质、可交互点或需要特别注意的结构。更新风格指南,将本次设计中使用的新元素规范下来,供团队其他背景美术师参考,保证整体项目视觉的统一性。按照技术规范输出正确分辨率和格式的图片。必要时,提供分层的PSD文件(如:单独的背景、中景、前景、光影层),方便后续调整和动画制作。

Of course! The key to creating seamless background artwork for games or animations is to establish a logical and interconnected process. The term 'seamless' here has two meanings: one is the unity of visual style and quality, and the other is the coherence of narrative and spatial logic. Operation: Draw a design annotation diagram and mark specific materials, interactive points, or structures that require special attention on the final original diagram. Update the style guide to standardize the new elements used in this design for reference by other background artists in the team, ensuring the overall visual consistency of the project. Output images with correct resolution and format according to technical specifications. When necessary, provide layered PSD files (such as separate background, foreground, foreground, and shadow layers) to facilitate subsequent adjustments and animation production.

角色设定——Q版封神演义

核心概念:神权天授与凡人逆命,世界并非由单一神系创造,而是由鸿钧老祖所代表的“天道”演化而来。天道无情,以万物为刍狗,维持着三界的平衡。然而,天庭初立,神职空缺,难以统御三界。此时,人间正值商周交替。商纣王无道,亵渎神明,导致人神共愤。天道因此降下旨意:成汤气数已尽,周室当兴。这场人间王朝的更迭,实则为一场为天庭选拔神祇的宏大仪式——“封神大战”。玩家的核心矛盾:你并非天命注定的棋子。你可以选择顺应天命,辅佐周武王,成为封神榜上的一员;也可以挑战天命,捍卫殷商,试图扭转乾坤;甚至可以选择超越道统之争,探索这个世界的终极秘密。

Core concept: Divine mandate and mortal rebellion, the world is not created by a single divine lineage, but evolved from the "Heavenly Way" represented by the ancestor Hongjun. The Tao of Heaven is ruthless, taking all things as straw dogs to maintain the balance of the three realms. However, at the beginning of the Heavenly Court's establishment, there was a vacancy in the clergy, making it difficult to govern the three realms. At this time, the world was in the midst of the transition between the Shang and Zhou dynasties. King Zhou of Shang was unjust and blasphemous, leading to mutual outrage between humans and gods. The Heavenly Dao has therefore issued a decree: the Qi of Chengtang has been exhausted, and the Zhou Dynasty should be revitalized. The succession of this human dynasty is actually a grand ceremony for selecting gods for the Heavenly Court - the "Great War of Sealing Gods". The core contradiction of the player: You are not a chess piece destined by fate. You can choose to obey the mandate of heaven, assist King Wu of Zhou, and become a member of the list of gods; You can also challenge the mandate of heaven, defend the Yin and Shang dynasties, and try to turn the tide; You can even choose to go beyond the struggle of tradition and explore the ultimate secrets of this world.

​日式卡牌绘制——高燃情节展现

 

提炼角色核心魅力:你可以为虚拟偶像撰写背景故事,这能帮助塑造角色并吸引受众。尝试用3-5个关键词概括其核心魅力,例如“温柔包容”、“冷静性感”与“天然呆”。这一切入点能帮助你后续在卡牌中展现角色新的的一面,这对于吸引观众至关重要。构思动态画面:在草图阶段,确保画面回答了“谁、在哪里、穿什么、在干什么、有何感情、视角如何”这六个问题。可以尝试为角色勾画多个姿势草图,再选出最合适的。尝试使用有张力的动态姿势和透视感强的构图(如俯瞰或仰视),能有效增强卡牌的视觉冲击力。

Extracting the core charm of the character: You can write background stories for virtual idols, which can help shape the character and attract the audience. Try to summarize its core charm using 3-5 keywords, such as "gentle and inclusive", "calm and sexy", and "natural and silly". All of these entry points can help you showcase a new side of your character in the card later on, which is crucial for attracting the audience. Conceptualizing dynamic visuals: During the sketch stage, ensure that the visuals answer six questions: "Who, where, what to wear, what to do, what emotions to have, and what perspective to take. You can try sketching multiple poses for the character and then select the most suitable one. Trying to use dynamic postures with tension and compositions with strong perspective (such as overhead or overhead) can effectively enhance the visual impact of cards.

​角色设定——以西方诸神为原型的手机游戏

以《圣经》为灵感的游戏确实构建了许多令人难忘的虚拟世界,它们有的让你直接扮演神明裁决万物,有的则将经典故事融入黑暗的现代寓言。核心概念:沉默的上帝与代行的神权:“神圣沉默”:创世之上帝在完成其工作后,已进入绝对的“沉默”状态,不再直接回应任何祈祷或干预世界。这解释了为何世界仍充满苦难,也为其他势力的登场提供了舞台。

“神权代行”:上帝沉默后,其庞大的神权和创造世界的“原始律法”出现了真空。天使、恶魔、人类乃至古神,都为了争夺、解读或扭曲这些“神权”,以成为事实上的“新神”。

Games inspired by the Bible have indeed created many unforgettable virtual worlds, some of which allow you to directly assume the role of a god ruling over all things, while others blend classic stories into modern fables of darkness. Core concept: Silent God and Acting Divine Authority: "Sacred Silence": After completing its work, the Creator God has entered an absolute state of "silence" and no longer directly responds to any prayers or intervenes in the world. This explains why the world is still full of suffering and provides a stage for other forces to emerge.

​日式卡牌绘制《剑士》

角色设定定义虚拟偶像的背景故事与个性撰写背景故事;提炼3-5个核心魅力点;考虑与观众的互动性。草图与构图将角色魅力转化为视觉动态理解角色;运用动态姿势与镜头视角;检查构图六要素。配色与氛围奠定画面基调,突出角色运用色彩心理学;善用对比色防止角色融入背景;利用光影营造戏剧感。细化与特效提升完成度与华丽感深入刻画细节;添加特效增强氛围与动态;使用曲线工具等调整整体氛围。营造临场感:一个实用的技巧是,想象你就在一米外注视着你的虚拟偶像,并将这种近距离观察的感动与心情融入画面。

Character setting defines the background story and personality writing of virtual idols; Extract 3-5 core charm points; Consider the interactivity with the audience. Sketching and composition transform character charm into visual dynamic understanding of characters; Using dynamic postures and camera angles; Check the six elements of composition. Color matching and atmosphere establish the tone of the picture, highlighting the use of color psychology by characters; Make good use of contrasting colors to prevent characters from blending into the background; Using light and shadow to create a sense of drama. Refine and enhance the completion and grandeur of special effects, deeply depicting details; Add special effects to enhance the atmosphere and dynamics; Use curve tools to adjust the overall atmosphere. Creating a sense of presence: A practical technique is to imagine yourself staring at your virtual idol from one meter away, and integrate the emotions and feelings of this close observation into the picture.

角色设定——线稿阶段创作

 

Q版角色通常以2.5头身左右为宜。这意味着头部占一个头身,身体和腿部分占大约1.5个头身。调整时,需要注意缩短身体和腿部,突出圆润可爱的感觉。从草稿到精线:在新建的矢量图层上,基于草稿勾勒最终线条。矢量图层的优点是可以随时无损耗地调整线条粗细和曲率。Q版脸型多为圆脸,下巴线条圆润,避免过尖。可以以3D人偶的鼻子长度为参考,确定眼睛的位置和大小。务必抓住原英雄的核心面部特征,例如金克丝的坏笑、吉格斯的疯狂眼神。头发的绘制要有节奏感,比如有长短、疏密的变化。注意头发厚度要大于头型,这样会更立体可爱。

Q-version characters typically have a head to body size of around 2.5. This means that the head occupies one head body, and the body and legs occupy approximately 1.5 head bodies. When adjusting, it is necessary to pay attention to shortening the body and legs, highlighting the round and cute feeling. From draft to fine line: On the newly created vector layer, sketch the final line based on the draft. The advantage of vector layers is that they can adjust the thickness and curvature of lines at any time without loss. The Q-version face shape is mostly round, with rounded chin lines to avoid being too pointed. The position and size of the eyes can be determined based on the length of the nose of the 3D puppet. Be sure to capture the core facial features of the original hero, such as Kinks' mischievous smile and Giggs' crazy gaze. The drawing of hair should have a sense of rhythm, such as changes in length and density. Note that the thickness of the hair should be greater than the head shape, which will make it more three-dimensional and cute.

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